Pixel Sift

Informações:

Sinopse

A fortnightly video game podcast produced in Western Australia. We dive into the issues and topics that are making the rounds in gaming, and interview developers from Australasia each week about the games they've made and how they made them.

Episódios

  • League of Geeks almost shut up shop, their last big play is SOLIUM INFERNUM

    29/03/2024 Duração: 44min

    It's been nearly eight years since Trent Kusters one of the co-founders of Melbourne's League of Geeks joined me on the podcast. Back in the Pixel Sift days, Trent was working through the early days of ARMELLO their groundbreaking digital board game, but the last twelve months have been some of the hardest for the company. JUMPLIGHT ODYSSEY was shelved in order to limp along and get SOLIUM INFERNUM across the line. In a very candid interview Trent shares what went wrong and how it felt to have to bring crashing down what they had built over the last decade. We also chat about coming full circle with the tabletop boardgame version of ARMELLO being developed by King of the Castle Games.You can support SIFTER's independent gaming journalism by☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ

  • BERSERK BOY is a fast paced platformer with the soul of Sonic the Hedgehog

    06/03/2024 Duração: 24min

    Did you grow up blasting through Green Hill Zone or Casino Night Zone? Maybe you spent hours defeating the nefarious schemes of Dr Wily. These colourful platformers hold a fond place in the hearts of many including Zu Ehtisham solo developer of the new BERSERK BOY where you blast through levels switching elemental powers as you go. Learn how Zu build a modern platformer that is inspired by but isn't beholden to the past.You can support SIFTER's independent gaming journalism by☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ‍

  • The enduring appeal of FRUIT NINJA, reinventing the game for Apple Vision Pro

    27/02/2024 Duração: 30min

    Queensland based Halfbrick have been making games for almost 25 years, and chances are if you’ve picked up a phone in the last decade you’ve played one of their games.Fruit Ninja and Jetpack Joyride, Age of Zombies or maybe you’re a bit more oldschool and played one of their Gameboy Advance games or PlayStation or Wii titles. In an industry that surges and wanes, Halfbrick has been one of the enduring stories of game development in Australia. Shainiel Deo is CEO and one of the founders, and Maddy Annibale have just put out their newest title, SUPER FRUIT NINJA and Jetpack Joyride 2 for the Apple Vision Pro.You can support SIFTER's independent gaming journalism by☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ

  • Austin Wintory, Tripod, Montaigne on writing the Grammy Award nominated STRAY GODS: THE ROLEPLAYING MUSICAL

    04/02/2024 Duração: 41min

    The groundbreaking STRAY GODS: THE ROLEPLAYING MUSICAL is pretty unique and the very first Australian made game to be nominated for a Grammy Award, which will be awarded today.Composers Austin Wintory (JOURNEY, ASSASSIN'S CREED SYNDICATE) Scott Edgar and Simon Hall from musical comedy group Tripod, singer-songwritter Montaigne aka Jess Cerro join Summerfall Studios Liam Esler to talk about what it was like to make this branching musical adventure.The 66th Annual Grammy Awards will be held on Sunday 4th February 2024 (Monday 5th February in Australia)You can support SIFTER's independent gaming journalism by☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ

  • The best game soundtracks of 2023: ZELDA: TOTK, BALDUR'S GATE 3 & more

    14/12/2023 Duração: 54min

    We listen back through this incredible year of games with our friend Meena Shamaly, musician, composer and host of ABC Classic's The Game Show. It's Shamaly Selects 2023 and boy are there some incredible pieces to listen to. Here is what delighted and made the top eight this year.STRAY GODS: THE ROLEPLAYING MUSICAL - Adrift & Challenging a Queen (Red Edition)TCHIA - Main ThemeBALDUR'S GATE 3 - Down by the RiverMARVEL'S SPIDER-MAN 2 - Greater TogetherASSASSIN'S CREED MIRAGE - Mirage ThemeMORTAL KOMBAT 1 - A New Era (Main Theme)VENBA - RaasaTHE LEGEND OF ZELDA TEARS OF THE KINGDOM - Main ThemeWhat made your soundtrack list? Leave us a review with your favourite soundtrack. You can support SIFTER's independent gaming journalism by☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ

  • KNUCKLE SANDWICH is an RPG inspired by best of GBA and Nintendo DS games

    20/11/2023 Duração: 33min

    If you grew up playing the Gameboy Advance and the Nintendo DS, you might have missed the aesthetic those games created at the time, but you'd definitely remember the vibes. Those vibes are what Andy Brophy and Olivia Haines are trying to recapture in their weird and wonderful roleplaying game KNUCKLE SANDWICH. With some kicking tunes and fun turn based battles, this is a game that might just inspire the next generation of video game creators. Learn how this project went from flash game to full release and how Olivia's love of PlayStation 1 era games also shaped the game for the better.You can support SIFTER's independent gaming journalism by☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ

  • A voice says SLAY THE PRINCESS. What you do next is up to you

    31/10/2023 Duração: 39min

    SLAY THE PRINCESS is a horror narrative visual novel where you've got one task. You're here to slay a princess, but if you do is actually up to you. This game brings branching narratives and a style of roguelite gameplay to the visual novel genre where all your choices can lead to an ending.Developers Abby Howard and Tony Howard-Arias join Lightmap to share how their small side project SLAY THE PRINCESS was made while developing episodic game SCARLET HOLLOW and how it's found them a brand new audience.You can support SIFTER's independent gaming journalism by☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ

  • THE PLUCKY SQUIRE jumps between 2D and 3D worlds and is a gorgeous homage to gaming's past

    18/10/2023 Duração: 25min

    THE PLUCKY SQUIRE feels like a world of pure imagination. Jonathan Biddle and James Turner head up All Possible Futures a completely remote studio working on the gorgeous game that acts as a love letter to some of your favourite genres and games of the last 30 years.Gianni sat down with Jonathon Biddle at PAX Australia to explore how this collaboration came together, inspirations from Nintendo games past, and what to expect when the game hits your consoles next year.You can support SIFTER's independent gaming journalism by☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ

  • Are video games causing climate change?

    02/10/2023 Duração: 16min

    If you want to play a video game you have to plug something in, that power comes from somewhere and Dr Ben Abraham, has completed the second annual Net Zero Snapshot for the games industry. Ubisoft is leading the charge dropping their emissions, despite being one of the world's biggest studios, but for many other Triple A game developers they just aren't making enough of a change according to Abraham.You can read the full report over on the After Climate website. You can support SIFTER's independent gaming journalism by☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ

  • Orchestrating the CULT OF THE LAMB ritual, River Boy on making this catchy soundtrack

    25/09/2023 Duração: 24min

    When you first hear the soundtrack for CULT OF THE LAMB it's immediately clear how much of a part it is to the experience of the game. Narayana Johnson who performs under River Boy made his first soundtrack when working on Massive Monster's smash hit, and it will be rearranged and performed this Melbourne International Games Week with Orchestra Victoria.Narayana shares the origins of this work, some of the techniques used to make the music, and what it's like to be making all the sounds for the game now.You can support SIFTER's independent gaming journalism by☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ

  • Drop Rate - STARFIELD boldly goes, a compelling science fiction adventure among the cosmos

    13/09/2023 Duração: 35min

    We've got some brand new episodes of Lightmap on the way, featuring some very cool guests but to get you there here is the latest episode of Drop Rate featuring Chris Button, SIFTER EP Gianni Di Giovanni and Player2.net.au writer Jess Zammit talking all about STARFIELD Bethesda's huge spacefaring roleplaying game.Follow Drop Rate on your favourite podcast player here New episodes of Lightmap next week.---It's a massive universe to explore in STARFIELD a game that builds on many of the gameplay systems you've come to enjoy in Bethesda's roleplaying games.Does it live up to the hype after years of development and delays? Well it depends on what type of player you are, but there is lots of fun to be had here.Jess Zammit (Player2.net.au) joins SIFTER's own Gianni Di Giovanni for two pretty different galaxy spanning adventure.A copy of STARFIELD on Xbox Series X|S was provided to SIFTER for the purpose of this review.You can support SIFTER's independent gaming journalism by☕ Tipping us

  • IMMORTALITY's Sam Barlow on why AI art could never really replace people

    10/08/2023 Duração: 36min

    The first thing you notice when you see a game made by Half Mermaid the studio lead by Sam Barlow is that it doesn't really look like a game, the full motion video looks more like a TV show or movie.For Barlow what initially started as a creative and budgetary constraint of being a small indie team has become a defining feature of his work, with his most recent title IMMORTALITY which explores three decades of filmmaking.Barlow will be making his way to Australia for SXSW Sydney in October this year and spoke about his creative process, filmic literacy in the audience, and why he stands with the actors striking for a better deal in Hollywood.You can support SIFTER's independent gaming journalism by☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ

  • LAIKA AGED THROUGH BLOOD looks like an instant classic with stylish motorbike metroidvania action

    25/07/2023 Duração: 27min

    You know when you just look at a game and think, everyone is going to be talking about this? LAIKA: AGED THROUGH BLOOD combines some of the best motorbike tricks of TRIALS with a stylish story featuring some of the coolest anthropomorphic animals in game since CULT OF THE LAMB. Ivan Papiol one of the artists from Spanish studio Brainwash Gang joins us to share the origins of their pirate collective studio, how Newgrounds flash games inspired the distinctive look & studio ethos and what it's like having to make games for a big foreign imperial culture that you've made the enemies in your game. You can support SIFTER's independent gaming journalism by☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ

  • The history of video games, one year and one game at a time

    10/07/2023 Duração: 35min

    How do you condense more around forty years of interactive history into one book? Games journalist Jordan Minor (PC Mag, The Escapist) has taken on this task, with a new beautifully illustrated book "Video Game of the Year" which charts the biggest moments in games. Jordan shares his history as a games writer, the limit of a single game per year and why certain games were chosen over others. It's also an interesting insight into the politics of games over the last four decades. You can support SIFTER's independent gaming journalism by☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ

  • Drop Rate SIFTER's new review podcast - STORY OF SEASONS A WONDERFUL LIFE

    01/07/2023 Duração: 37min

    Subscribe to Drop Rate our new review podcast for free. Apple Podcasts SpotifyGoogle PodcastsAmazon MusicPocket Casts--STORY OF SEASONS: A WONDERFUL LIFE revisits the 2003 farming simulator GameCube classic. In the years since its original release, farming games have risen in popularity: Stardew Valley, Wylde Flowers, and Disney Dreamlight Valley, just to name a few.Ruby Innes (Back Pocket) and Courtney Borrett (Power Up, Kotaku Australia) join us this episode to explain why this modern take on the classic game is one of the best in the series to revisit.You can support SIFTER's independent gaming journalism by☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ

  • PLANET OF LANA has its own secret language and galaxy spanning story

    23/05/2023 Duração: 38min

    It might not look like it, but PLANET OF LANA is actually Wishfully's very first game after a long career in TV and animation. Lead game designer Adam Stjärnljus and script writer Klas Eriksson who both co-directed the game have been working together creatively since they were thirteen years old and have always wanted to make a game. We dive into the process of telling a story in an invented language, how composer Takeshi Furukawa (THE LAST GUARDIAN, STAR WARS CLONE WARS) fell in love with the game at first concept art and how it feels to be at the finish line after five years of development. You can support SIFTER's independent gaming journalism by☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ

  • The video game industry does not exist

    09/05/2023 Duração: 45min

    You might be thinking looking at the name of this episode, hang on, haven't you been making a games podcast for nearly a decade now? Well that's the title of a new book from games researcher Brendan Keogh, who has been speaking to developers all around the world about their practice and it turns out we should be thinking about games in a totally different way. You can support SIFTER's independent gaming journalism by ☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ

  • DROS is an alchemical platformer inspired by dark 80s fantasy like The Dark Crystal

    20/04/2023 Duração: 17min

    Creative Director Ben Ward describes the world of DROS as kimo-kawaii or creepy cute taking direct inspiration from  1980s dark fantasy films, this platformer has you switching characters on the fly to complete each level. Producer Tim Molony and Ben join Gianni for a preview of the game ahead of the launch onto Kickstarter . Learn more about how this small team went from creating VR titles to DROS, their design inspirations and what they are looking forward to adding into the game. You can support SIFTER's independent gaming journalism by☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ

  • Why DREDGE a cosmic horror fishing game is reeling people in

    06/04/2023 Duração: 28min

    There is something not quite right below the waves and in DREDGE you're pulling it all back up to the surface. This lovecraftian fishing game is simple and addictive, with plenty of creeping terror bubbling below the surface. Programmer, designer and narrative lead Joel Mason , 3D Artist Mikey Bastiaens and 2D Artist Alex Ridge from New Zealand's Black Salt Games join us to share how they designed the different systems within the game that will see you lose yourself to the sea. You can support SIFTER's independent gaming journalism by☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ

  • Why real rental horror stories are part of this spooky comedic game

    13/03/2023 Duração: 23min

    Everyone has a horror story to tell when it comes to renting, there are some downright scary experiences out there, and Sydney's Fuzzy Ghost are trying to collect the best of the worst for their next game JANET DEMORNAY IS A SLUMLORD (AND A WITCH), or JDM for short.  Award winning Australian developers Scott Ford and Pete Foley join us to share the found family of renting, why CONTROL and THE THING are strong influences and the paternalistic feeling of jumping to a landlord's demands.  You can support SIFTER's independent gaming journalism by ☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ

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