Knoxville Game Design
- Autor: Vários
- Narrador: Vários
- Editora: Podcast
- Duração: 112:52:47
- Mais informações
Informações:
Sinopse
Knoxville Game Design is a forum for people in the Knoxville, Tennessee and surrounding areas to share their ideas, show off projects, and discuss current topics in the game development industry. Our group explores the many facets of the game development process, such as coding, graphics, modeling, animation, story, and promotion. You can find out more information on the group including future meetup dates at knoxgamedesign.org
Episódios
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Knox Game Jam 2026 – Knox Game Design, April 2026
20/04/2026 Duração: 16minCheck out the great games that were created for Knox Game Jam 2026! Thanks to everyone who came out for the kickoff event and created a game! Finding Dave by Ashton and Robert You must escape the cave! Click in the direction you want to go with left-click and release at the charge amount you’d … Continue reading Knox Game Jam 2026 – Knox Game Design, April 2026 →
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N64 Development – Knox Game Design, March 2026
28/03/2026 Duração: 46minExplanation of how to create a game for N64. Overview of the N64 architecture. Development environment with Pyrite64, MSYS2, libdragon, and Tiny3D. How to install and setup development environment. Creating a new project. Navigating the editor. Adding a simple object and creating a build. Building and running a test project. Creating a model in Blender … Continue reading N64 Development – Knox Game Design, March 2026 →
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Snake Game – Knox Game Design, February 2026
23/02/2026 Duração: 36minExplanation of recreating the classic snake game for QBasic called Nibbles in MonoGame.Steps: Moving blocks. Add snake body. Limit snake length. Adding collectibles. Adding levels, Game States. Sound Effects. Title Screen, Options, Pause. Links
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10 Year Podcast – Knox Game Design, January 2026
12/01/2026 Duração: 29minCommemoration of 10 years of the Knox Game Design podcast, with Jacob, Colin, Levi, and RollyMusic. Jacob talks about the GameMaker game he has been creating called Stormbound. https://scrangican.itch.io/stormbound We also talk about the new chat channel for collaboration. James (Lil Snug/locksmitharmy) has a signup for a community game development project. https://discord.com/channels/596076724068941858/1458951461152231629 Attendees Links
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Real Estate Game – Knox Game Design, December 2025
29/12/2025 Duração: 58minDesign and implementation of a turn based real estate game in twelve steps using MonoGame and C#.
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Hinge Joints – Knox Game Design, November 2025
28/11/2025 Duração: 18minDemo of using hinge joints in unity for doors and pinball flippers. Links and Notes Source code – https://github.com/levidsmith/KnoxGameDesign/tree/master/hinge_joint Joints in Unity – https://docs.unity3d.com/6000.2/Documentation/Manual/Joints.html Hinge Joint component in Unity – https://docs.unity3d.com/6000.0/Documentation/Manual/class-HingeJoint.html Podcast theme music – Ride by Pocketmaster
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3×3 Puzzle Cube – Knox Game Design, October 2025
31/10/2025 Duração: 23minOverview and implementation of a 3×3 puzzle cube game using Blender, Unity, and C# code. Links and Notes Source code – https://github.com/levidsmith/KnoxGameDesign/tree/master/3x3_puzzle_cube/3x3PuzzleCube Podcast theme music – Ride by Pocketmaster
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Special Weapons – Knox Game Design, September 2025
29/09/2025 Duração: 43minOverview of ten special weapons for a 2D platformer game, along with demos in MonoGame with explanation of C# code. The weapons covered are normal (buster), eight way, freeze, wave, boomerang, tornado, charge, orbit shield, roller, exploder. Links and Notes Source code – https://github.com/levidsmith/KnoxGameDesign/tree/master/special_weapons Podcast theme music – Ride by Pocketmaster
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Gating – Knox Game Design, August 2025
27/08/2025 Duração: 19minExamples of the various types of gates used in the design of games. Links and Notes The Level Design Book – https://book.leveldesignbook.com/process/layout/typology/gates What Games Are – https://www.whatgamesare.com/gating.html Mapcore – https://www.mapcore.org/topic/20013-player-gating-in-level-design/ Gating in level design – https://shaunspalding.co.uk/gating-in-level-design/ Technical Game Design – https://technicalgamedesign.blogspot.com/2011/04/gating.html Podcast theme music – Ride by Pocketmaster
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Pellet Eating Maze Game – Knox Game Design, July 2025
29/07/2025 Duração: 44minDesign and implementation steps for creating a pellet eating maze game in MonoGame with C#. Source code – https://github.com/levidsmith/KnoxGameDesign/tree/master/pellet_eating Links and Notes MonoGame – https://monogame.net/ Visual Studio – https://visualstudio.microsoft.com/ Ghost behaviors – https://pacman.fandom.com/wiki/Maze_Ghost_AI_Behaviors Podcast theme music – Ride by Pocketmaster
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Perspective Tool for Textures – Knox Game Design, June 2025
30/06/2025 Duração: 29minTwo demos for using the Gimp Perspective Tool to create textures from photos. The textures are then applied to a mesh in Blender which is exported into an FBX model. The model is then imported into Unity which can be used in a game. Links and Notes Gimp – https://www.gimp.org/ Blender – https://www.blender.org/ Unity – … Continue reading Perspective Tool for Textures – Knox Game Design, June 2025 →
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Screenshots – Knox Game Design, May 2025
26/05/2025 Duração: 14minExplanation of three methods for capturing screenshots for your game. 1. Print Screen key 2. Snipping tool 3. OBS with VLC (VideoLAN). How to use Gimp to crop and scale a screenshot image to the desired size. Links and Notes Open Broadcaster Software (OBS) – https://obsproject.com/ VideoLAN, VLC media player – https://www.videolan.org/ Gimp (GNU Image … Continue reading Screenshots – Knox Game Design, May 2025 →
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Knox Game Jam 2025 – Knox Game Design, April 2025
28/04/2025 Duração: 35minFive great games were created for Knox Game Design 2025. Thanks to everyone who attended the kickoff and created a game. Great job everyone! Reality Breach by Jeffry Reality Breach is a browser-based bullet hell game with an alternate reality theme and cell-shaded graphics. Players take on the role of a “Reality Architect” who must … Continue reading Knox Game Jam 2025 – Knox Game Design, April 2025 →
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Simulations – Knox Game Design, March 2025
30/03/2025 Duração: 23minWhat is a simulation? Are simulations games? A look at simulations such as SimCity, Micropolis, and Conway’s Game of Life. Links and Notes Demo source code – https://github.com/levidsmith/KnoxGameDesign/blob/master/simulations/conway/conway.c Micropolis source code – https://github.com/SimHacker/micropolis MicropolisJS – https://www.graememcc.co.uk/micropolisJS/ LifeWiki (Conway’s Game of Life) – https://conwaylife.com/wiki/Main_Page djgpp – https://www.delorie.com/djgpp/ Podcast theme music – Ride by Pocketmaster
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Sockets – Knox Game Design, February 2025
24/02/2025 Duração: 18minNew Game Releasing this month Check out the new game Shrine of the Forest God by Dustin, which will be released on Steam on February 28, 2025. Monthly Presentation How to create a simple client and server socket connections in Python to send network data. Demo of how to use socket code to implement a … Continue reading Sockets – Knox Game Design, February 2025 →
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Drag and Drop – Knox Game Design, January 2025
29/01/2025 Duração: 30minExplanation of how to implement drag and drop interface for games. Demos with source code include Unity (C#), MonoGame (C#), GameMaker (GML), and SDL (C). Links and Notes Demo source code – https://github.com/levidsmith/KnoxGameDesign/tree/master/draganddrop Unity – https://unity.com/ MonoGame – https://monogame.net/ GameMaker – https://gamemaker.io/en SDL – https://www.libsdl.org/ Podcast theme music – Ride by Pocketmaster
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Solitaire – Knox Game Design, December 2024
31/12/2024 Duração: 38minOverview of steps to create a Solitaire game in Unity. Links and Notes Demo source code – https://github.com/levidsmith/KnoxGameDesign/tree/master/solitaire OpenGameArt card front sprites – https://opengameart.org/content/playing-cards-vector-png OpenGameArt card back sprite – https://opengameart.org/content/colorful-poker-card-back Unity – https://unity.com/ Podcast theme music – Ride by Pocketmaster
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Blender Normals – Knox Game Design, November 2024
29/11/2024 Duração: 08minExplanation of mesh model face normals in Blender, which are imported into Unity. Steps to show normals in Blender and how to flip and recalculate normals. Links and Notes Demo project – https://github.com/levidsmith/KnoxGameDesign/tree/master/blender_normals Blender – https://www.blender.org/ Unity – https://unity.com/ Podcast theme music – Ride by Pocketmaster
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RPG Battle Damage – Knox Game Design, October 2024
16/10/2024 Duração: 25minAnalysis of how battle damage is calculated in role playing games (RPGs). How damage is calculated in traditional table top RPGs using dice rolls. Statistical analysis of outcomes of various dice combinations. Calculation of battle damage in the video game RPGs Dragon Quest (Dragon Warrior) and Final Fantasy along with verification of damage outcomes. Links … Continue reading RPG Battle Damage – Knox Game Design, October 2024 →
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NFTs – Knox Game Design, September 2024
28/09/2024 Duração: 17minOverview of how to use NFTs (non fungible tokens) in games, including how to mint tokens, specify trait values, and using OpenSea API to read NFT data into a game. Demo of Unity RPG game using NFTs for equippable weapons. Links and Notes Blockchain RPG demo – https://github.com/levidsmith/KnoxGameDesign/tree/master/blockchain/BlockchainRPG OpenSea API – https://docs.opensea.io/reference/api-overview Podcast theme music … Continue reading NFTs – Knox Game Design, September 2024 →