Immersive Audio Podcast

  • Autor: Vários
  • Narrador: Vários
  • Editora: Podcast
  • Duração: 119:13:43
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Informações:

Sinopse

Join our host Oliver Kadel, in conversation with industry thought leaders, practitioners, artists, academics and entrepreneurs discussing all aspects of this rapidly evolving industry from art, science and business to practical insights and project case studies. We aim to inform, educate, explore and unite the community. Immersive Audio Podcast is produced by 1.618 Digital Ltd.

Episódios

  • Immersive Audio Podcast Episode 27 Noctvrnal

    09/08/2019 Duração: 49min

    In this episode of the Immersive Audio Podcast, Oliver Kadel is joined by Helena McGill and Anna Wozniewicz of Noctvrnal via Skype from their office in LA. Noctvrnal is an audio post-production studio based in Los Angeles. Co-founders Helena McGill and Anna Wozniewicz are visual storytellers with a background in sound design for narrative film. In this episode, Oliver, Helena and Anna chat about the beginning of Noctvrnal, the advancement of the immersive technology, and talk about the importance of diversity in the creative industries. The Immersive Audio Podcast is produced by 1.618 Digital from London, UK. This episode was produced by Abbigayle Bircham and Oliver Kadel with the help of Share O'Hare and included music by Knobs Bergamo. You can follow the podcast on Twitter @IAudioPodcast for regular updates and content. If you have any comments, questions or suggestions for what you want to see, let us know via podcast@1618digital.com You can also follow us on Facebook and Instagram @1618digital. Exte

  • Immersive Audio Podcast Episode 26 Tom Szirtes (Mbryonic)

    26/07/2019 Duração: 01h12min

    In this episode of the Immersive Audio Podcast, Oliver Kadel sits down with Tom Szirtes, the founder of Mbryonic. Mbryonic is a London-based digital studio that works to create cutting edge virtual reality, augmented reality, mixed reality, and other digital content. They work with a wide variety of companies from Amazon to Essex Council to Gazelli Art House. Tom founded Mbryonic with a simple mission, to apply his creative and technical skillset to innovate business and artistic applications of technology. On this episode, Oliver and Tom discuss the ways that virtual reality technology could enhance the experience of listening to music. You can follow the podcast on Twitter @IAudioPodcast for regular updates and content. If you have any comments, questions or suggestions for what you want to see, let us know via podcast@1618digital.com You can also follow us on Facebook and Instagram @1618digital. Extended show notes, relevant links and more about this episode can be found on our website https://1618

  • Immersive Audio Podcast Episode 25 Sinan Bökesoy (sonicLAB)

    05/07/2019 Duração: 41min

    In this episode of the Immersive Audio Podcast, Oliver Kadel is joined by Sinan Bökesoy via Skype from Istanbul. Sinan is a composer, developer and sound installation artist. He has an engineering degree from the Technical University of Istanbul and a PhD in computer music from the University of Paris. His Cosmosƒ stochastic synthesiser is one of the products of his research done during the PhD studies and is one of the rare examples that such research becomes available as an industry tool in the professional music scene. Today, Sinan talks about composing with digital synthesisers, his work at SonicLab and the creation of Cosmosƒ. The Immersive Audio Podcast is produced by 1.618 Digital from London, UK. This episode was produced by Abbigayle Bircham and Oliver Kadel with the help of Share O'Hare and included music by Knobs Bergamo. You can follow the podcast on Twitter @IAudioPodcast for regular updates and content. If you have any comments, questions or suggestions for what you want to see, let us kno

  • Immersive Audio Podcast Episode 24 Darren Emerson (East City Films)

    21/06/2019 Duração: 58min

    In this episode of The Immersive Audio Podcast, host Oliver is joined by Darren Emerson who is producer, director and co-founder of VR City and East City Films. Recorded in Christmas 2018, during the production of interactive documentary ‘Common Ground’, which recently had its World Premiere at the Tribeca Film Festival 2019, Darren discusses the challenges of devising engaging and innovated work and what it takes to push the medium forward in a highly competitive industry. He talks to us about his journey into VR, his earlier VR documentaries “Indefinite” and “Witness 360:7/7”, and the challenges of running a business. We also learn about how funding has developed for creatives and how the availability of financial support is helping to expand and grow the industry, enabling people to use new technology to be able to break rules and to push the boundaries, creating new and exciting ways of storytelling. This episode was produced by Abbigayle Bircham, Oliver Kadel, and Lisa Daniels, and included musi

  • Immersive Audio Podcast Episode 23 Sofia Brazzola (Ambeo Sennheiser)

    17/05/2019 Duração: 37min

    Sofia holds a Master in Design with a focus on Research and Visual Communication, and in her professional experience at Sennheiser has honed music and technology innovation expertise. Now, she is the User Experience Manager in Sennheiser’s AMBEO team, where she leads user-centric research to validate and develop new solutions for a range of 3D audio applications. Today, she joins Oliver in this episode of the Immersive Audio Podcast to discuss the role of the AMBEO team, Sennheiser’s AMBEO line of products, and the Augmented Audio Developers Program. The Immersive Audio Podcast is produced by 1.618 Digital from London, UK. This episode was produced by Abbigayle Bircham, Oliver Kadel with the help of Kaelyn Tindall and included music by Knobs Bergamo. You can follow the podcast on Twitter @IAudioPodcast for regular updates and content. If you have any comments, questions or suggestions for what you want to see, let us know via podcast@1618digital.com You can also follow 1.618 Digital on Twitter, Facebook @

  • Immersive Audio Podcast – Episode 22 Audio Design For Mixed Reality Panel (Sennheiser, GDC 2019)

    12/04/2019 Duração: 01h11min

    In this episode, we bring you the highlights from the “Audio Design for Mixed Reality Applications” panel hosted by Sennheiser during the Game Developers Conference last week in San Francisco. The panel featured Jean-Marc Jot, a Distinguished Fellow with Magic Leap, Gio Jacuzzi, a 3D Audio Software Engineer with the Sennheiser AMBEO Team, Jack Daniel Gerrard, the Head of Sound at 1RIC, and Orfeas Boteas, the Founder and CEO of Krotos. The panel was moderated by Oliver Kadel, Co-founder and Audio Lead of 1.618 Digital The panel discussed the latest tools and the workflow for sound design for mixed reality as well as challenges and innovations that are shaping the future of the immersive audio industry. For more information follow: https://1618digital.com/immersive-audio-podcast-episode-22-audio-design-for-mixed-reality-applications-panel-hosted-by-sennheiser-at-gdc-2019/ Subscribe: 1618digital.com/#contact

  • Immersive Audio Podcast Episode 21 Dave Malham (FuMa)

    08/03/2019 Duração: 30min

    For this episode of the Immersive Audio Podcast, Oliver Kadel is joined via Skype by Dave Malham, ambisonics researcher, retired Experimental Officer at the University of York and half of the team behind the FuMa format. Today, Oliver and Dave discuss the impact that Malham has had on the Immersive Audio industry we know today, audio production in the 70s and 80s, and the advancements of ambisonics into the digital era. For more information follow: https://1618digital.com/immersive-audio-podcast-episode-21-dave-malham-fuma/ Subscribe: 1618digital.com/#contact

  • Immersive Audio Podcast Episode 20 Immerse(d) London 2019

    01/03/2019 Duração: 01h08min

    For this episode of the Immersive Audio Podcast, our team Oliver Kadel and Felix Thompson bring you the highlights from Immerse(d) event in London, bringing you interviews with some of the main speakers and other guests from the day. Having already held events in Los Angeles and Montreal, Subpac’s event series headed to Ravensbourne University in South East London last weekend. These meetings have brought together artists, scientists, practitioners and technologists, to explore how deep immersive sound and music are changing society. There were several panels throughout the day, which looked at the deep cultural roots of bass in British Afro-Caribbean culture, and concepts such as how sound can be used to improve health and mindfulness. There were several installations too. Guests were able to try out immersive experiences such as “Internal Garden”. By putting on a SUBPAC and headphones, users were able to hear and feel signals from plants. For more information follow: https://1618digital.com/immersiv

  • Immersive Audio Podcast Episode 19 Adam Levenson (G-Audio Lab)

    15/02/2019 Duração: 50min

    For this episode of the Immersive Audio Podcast, Oliver Kadel is joined via Skype by Adam Levenson, the Vice President of Business Development at Gaudio Lab. Based in Seoul, Gaudio Lab develops audio technology solutions for VR and streaming media including the Sol VR360 SDK and the Sol Loudness SDK available for licensing now. Working with the likes of Honda Innovation and Naver Corporation, Gaudio Lab received the “Innovative VR Company of the Year” award from the AMD Studios VR Awards in 2017. Adam Levenson has 25 years of experience in audio production and technology. During his tenure as Senior Director at Activision, Adam established the Central Audio team supporting work on major franchises such as Call of Duty, Skylanders, James Bond, Spider-Man, and Transformers. He’s since worked in high-level positions at companies like Somatone Interactive, CRI Middleware, and Krotos. On this episode, Oliver and Adam discuss the topics of loudness, audio quality in streaming and standards for creators. For

  • Immersive Audio Podcast Episode 18 Alex Southern (AECOM)

    09/11/2018 Duração: 40min

    This week on the Immersive Audio Podcast, Oliver is joined by Dr Alex Southern, a Principal Consultant and the Auralisation Lead for the engineering and construction consultancy company AECOM. Alex is also a former Royal Society Industry Fellow and the most recent winner of the Institute of Acoustics Young Person Innovation Award in Acoustical Engineering for his work in Auralisation as well as recently winning an award for his work on the A303 Stonehenge project. Today, Oliver and Alex cover the topics of the role of audio in architecture and engineering, auralisation for civil-engineering projects, and how academia and research drive the future of audio in engineering, and the challenges within the Acoustics Industry. For more information follow: https://1618digital.com/immersive-audio-podcast-episode-18-alex-southern-aecom Subscribe: 1618digital.com/#contact

  • Immersive Audio Podcast Episode 17 Reality Check Productions

    26/10/2018 Duração: 46min

    In this episode of the Immersive Audio Podcast, host Oliver Kadel is joined in the studio with Thomas Winsor, Pip Brignall and Kudzi Chiwawa - the crew of the startup VR filmmaking company, Reality Check Productions. Tom Winsor founded Reality Check Productions after first being introduced to VR in 2016, bringing in Kudzi and Pip as the writer and producer respectively in their first project as a company, MacbethVR, a cinematic VR adaption of the famous Shakespearean play. Today, Oliver and the Reality Check team discuss the development of MacbethVR, interpreting and adapting Shakespeare to new media as well as collaborating with partners and difficulties with securing funding. For more information follow: 1618digital.com/immersive-audio-podcast-episode-17-reality-check-productions Subscribe: 1618digital.com/#contact

  • Immersive Audio Podcast Episode 16 Will Buchanan (RPPTV)

    12/10/2018 Duração: 48min

    For this episode, Oliver is joined via Skype by Will Buchanan, Director of RPPTV. Starting out recording his own music for his band, Will picked up a part-time job in a recording studio whilst studying Astrophysics at the Queen Mary University of London, juggling both personal and client work. He soon moved into becoming a Music Producer for a short time before moving into producing music videos and films as well, eventually landing him the role as Director at RPPTV. Today, Oliver and Will discuss Immersive Audio in the music and film industries, the ASSIGN project and procedural audio, as well as engaging academic research in the creative processes to make more innovative products. For more information follow: 1618digital.com/immersive-audio-podcast-episode-16-will-buchanan-rpptv/ Subscribe: 1618digital.com/#contact

  • Immersive Audio Podcast Episode 15 Gavin Kearney

    28/09/2018 Duração: 40min

    In this episode, Gavin focuses on ongoing research, industry practice standards and enhancing audio description. Audio extracts are taken from the first-person drama Pearl, a film produced at the University of York with Binaural enhanced audio and a music recording session from Abbey Road Studios featuring Nova Neon. For more information follow: https://1618digital.com/immersive-audio-podcast-episode-15-gavin-kearney/ Subscribe: 1618digital.com/#contact

  • Immersive Audio Podcast Episode 14 Christophe Mallet (Somewhere Else)

    07/09/2018 Duração: 53min

    For this episode of the Immersive Audio Podcast, Oliver Kadel is joined in the studio by Christophe Mallet, the Commercial Director for the London-based company Somewhere Else. The company specialises in immersive tech, most notably working with virtual reality to help companies improve their relationships both with audiences through advertising, and with their employees through VR training experiences. For more information follow: https://1618digital.com/immersive-audio-podcast-episode-14-christophe-mallet/ Subscribe: 1618digital.com/#contact

  • Immersive Audio Podcast Episode 13 Hyunkook Lee

    23/08/2018 Duração: 53min

    In this episode, Dr Hyunkook Lee talks to 1.618 Digital about a variety of topics under 3D Sound and Ambisonics: Psychoacoustics, microphone and recording techniques, and theories such as Phantom Image and Elevation Perception. He also shares with us his personal researching tips for audio engineering students, the importance of realising the value of your own research and believing in the work you do for eventual real-world applications. For more information follow: https://1618digital.com/immersive-audio-podcast-episode-13-hyunkook-lee/ Subscribe: 1618digital.com/#contact

  • Immersive Audio Podcast Episode 12 Steve Snooks (SubPac)

    03/08/2018 Duração: 38min

    In today’s episode, Oliver was joined in our London Fields studio by Steve Snooks, sound designer and artist. Snooks runs an indie record label and dj sound system music and works at SubPac where he is involved with Partnership Development and Sales in Europe. Snooks tells us all about haptics and the technology behind SubPac. He speaks about its uses in production and recreating physical environments as well as its uses in health and wellness and the therapeutic value of low frequencies. For more information follow: https://1618digital.com/immersive-audio-podcast-episode-12-steve-snooks-subpac/ Subscribe: 1618digital.com/#contact

  • Immersive Audio Podcast Episode 11 ASMR - The Feeling Of Sound

    24/07/2018 Duração: 45min

    In this special episode of the Immersive Audio Podcast, we explore the phenomenon of ASMR and talk to a variety of guests to understand how it works, the effect it has on an individual, the subculture surrounding it and the future of it as an art form. This episode features the input of two of the top researchers in the study of ASMR: Dr Craig Richard, Professor of Biopharmaceutical Sciences at Shenandoah University in Virginia and founder of the ASMR University and Dr Diego Garro, Senior Lecturer of Music and Music Technology at Keele University in the UK. We also got the chance to talk to Avril Furness (VR Filmmaker) and Emma Smith aka WhispersRed (ASMRtist on YouTube), two London-based creative women who’ve worked with ASMR and Immersive Audio both separately and collaboratively. For more information follow: https://1618digital.com/immersive-audio-podcast-episode-11-asmr-the-feeling-of-sound/ Subscribe: 1618digital.com/#contact

  • Immersive Audio Podcast Episode 10 Jane Gauntlett & Tessa Ratuszynska (In My Shoes)

    12/07/2018 Duração: 50min

    Today we have two special guests in studio, Jane Gauntlett & Tessa Ratuszynska. Jane is a writer for film and theatre. She experiments with new technologies, focusing on designing high-impact experiences with a strong narrative. In 2011 Jane founded the In My Shoes Project, an ever-expanding library of interactive experiences which use story, theatre, audio-visual technology, virtual reality and first person documentary to recreate real-life experiences. Tessa is a documentary filmmaker, installation artist and creative producer for virtual reality and performance. She is a producer of new media documentary, with particular creative focus in virtual reality, 360 documentary and has a passion for the potential for affecting works of interactive non-fiction. In My Shoes: Intimacy was written and directed by Jane and Tessa was creative producer. In this episode we speak about early adoption of VR, the advances in technology and keeping ahead of the curve. We discuss reaching out to younger audiences, the impor

  • Immersive Audio Podcast Episode 9 James Edward Marks

    25/06/2018 Duração: 45min

    In today’s episode, we’re joined by James E. Marks, an experimental new media provocateur. He is a creator of award-winning social video edutainment and maker of immersive mixed and virtual reality experiences. With over 20 years of hands-on collaborations with alternative, pop culture branded and unbranded entertainment, James is Co-Founder & Chief Marketing Officer for DoubleMe, a Silicon Valley transformative tech start-up that’s pushing the boundaries of holographic mixed reality. He is also the founder of PsychFi Lab & Hackstock Festival. At PsychFi, he collaborates with the biggest social video & moving image artists, exploring immersive tech, psychology, psychedelia, sci-fi and pop culture. In this episode, we discuss the importance of sound and all senses in an immersive experience, new technology and how it has changed the approach to composing. For more information follow: https://1618digital.com/immersive-audio-podcast-episode-9-james-edward-marks/ Subscribe: 1618digital.com/#contact

  • Immersive Audio Podcast Episode 8 Damian Murphy

    13/04/2018 Duração: 34min

    Today Oliver is joined in the studio by Professor Damian Murphy. Damian is a Professor of Sound and Music Computing at the Department of Electronic Engineering, University of York, where he has been a member of academic staff since 2000, and is the University Research Champion for Creativity. He started his career in the Performing Arts Department at Harrogate College and has previously held positions at Leeds Metropolitan University and Bretton Hall College. His research focuses on virtual acoustics, spatial audio, physical modelling, and audio signal processing. This research formed the basis of the Surrounded by Sound project that was selected for inclusion in the Royal Society's Summer Science Exhibition in July 2001, and he was also co-author of SoundFX - Making Music with Technology, the 2004 IEE touring Faraday Lecture. He has been principal investigator on a number of AHRC and EPSRC funded projects relating to room acoustics simulation and auralisation, and published over 130 journal articles, confe

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