Gamecritics.com Podcast

Informações:

Sinopse

games. culture. criticism

Episódios

  • GameCritics.com Podcast Episode 37

    23/07/2010 Duração: 01h21min

    We try our best to keep things positive, but Tim screws it up in the home stretch. The topic is "New RPG's We (Mostly) Love" and that means Dragon Quest IX, Etrian Odyssey III, Puzzle Quest 2, and DeathSpank. Guess which one we don't love! Plus we premiere a new segment: "Quote of the Week." With Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim "Spahnk" Spaeth.

  • GameCritics.com Podcast Episode 36

    24/06/2010 Duração: 02h31min

    An E3 wrap-up so enormous, so all-encompassing, we drafted a fifth chair from across the pond to share the load. Sinan Kubba of the Big Red Potion podcast joins us as we tear Sony, Nintendo, and Microsoft to shreds. The hate flows freely this week folks; if it gets too depressing jump to the 92-minute mark as we reveal our most anticipated games of the show. It's our longest, most vulgarity-packed podcast ever! Rejoice! Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, the aforementioned Sinan Kubba, and Tim "Billy Big Bang Blitz" Spaeth.

  • GameCritics.com Podcast Episode 35

    05/06/2010 Duração: 01h23min

    Did creativity, innovation, and overall quality peak in the 20th century? Or are today's games truly better than ever? We try to free ourselves from the haze of nostalgia and find a definitive answer. Plus: Super Mario Galaxy 2! Monster Hunter Tri! And stay after the credits as we tear apart the Prince of Persia movie and puzzle over Ben Kingsley's resume. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim "Works Every Time" Spaeth.

  • GameCritics.com Podcast Episode 34

    22/05/2010 Duração: 01h32min

    Chi hits the Vegas Strip to throw down with some of MMA's biggest stars and gets an early look at UFC Undisputed 2010. Brad takes on Alan Wake and in the process enrages the entire Internet...again. And we open up the mailbag to answer your burning questions about game manuals, Final Fantasy XIV, and Microsoft Game Room. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim "Pitfall is So Worth Three Dollars" Spaeth.

  • GameCritics.com Podcast Episode 33

    28/04/2010 Duração: 01h03min

    Why do so few video games have truly great stories? We have some suggestions for developers and share some of our favorites. Plus: Roger Ebert breaks our hearts, and Chi and Tim finally have a reason to talk about Wing Commander. Brad is thrilled! Featuring Chi Kong Lui, Brad "Likely Going To Hell" Gallaway, Richard Naik, and Tim Spaeth.

  • Heavy Rain Post-Mortem: A GameCritics.com Podcast Bonus Episode

    14/04/2010 Duração: 01h02min

    Our three Heavy Rain critics join Tim for a post-mortem on the game. We don't talk much about the story. Instead we focus on the game's emotional resonance (or lack thereof), its "fail-less" structure, the effectiveness of its quicktime events, and its possible legacy in the annals of videogame history. Also, somehow, we mention Shenmue about 20 times. Featuring Richard "Really" Naik, Trent Fingland, Dan Weissenberger, Tim Spaeth, and a cat hair mustache.

  • GameCritics.com Podcast Episode 32

    07/04/2010 Duração: 01h36min

    Did you miss us? We missed you. After a tearful reunion, Brad tells us about his trip to see Lost Planet 2, Mike offers his unique take on Final Fantasy XIII (finally!), and we examine the challenges faced by decades-old franchises. With Chi Kong Lui, Brad Gallaway, Mike Bracken, Tim Spaeth, and Tingle.

  • GameCritics.com Podcast Episode 31

    07/03/2010 Duração: 01h11min

    We welcome back two of our favorite guests, Nathan Fouts of Mommy's Best Games, and Bryan Jury of Epicenter Studios. They bring us up to speed on what's been happening since their last appearances and talk about their new games, Shoot 1UP and Rock of the Dead. These guys are funny, candid, and filled with pie. With Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim "Bob Costas" Spaeth.

  • GameCritics.com Podcast Episode 30

    12/02/2010 Duração: 01h12min

    Brad's review was just the beginning; we debate the exhilarating highs and inexplicable lows of Mass Effect 2. Plus: Tim quits games, classic sequels we love, and statistics, statistics, statistics. With Chi Kong Lui, Brad Gallaway, Mike "The Outlier" Bracken, Richard Naik, and Tim Spaeth.

  • GameCritics.com Podcast Episode 29

    20/01/2010 Duração: 01h16min

    We're back! Our first show of 2010 offers looks at Divinity II: Ego Draconis and the Star Trek Online beta. Plus, we answer your letters about adventure games, lazy developers, insta-DLC, and games of the (last) decade. With Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim "Not Roy Scheider" Spaeth.

  • GameCritics.com Podcast Episode 28

    29/12/2009 Duração: 02h07min

    Pour yourself a pitcher of egg nog, fire up a yule log, and join the GameCritics.com family as we reminice about the year that was. We'll reveal our game of the year, and discuss the best and worst 2009 had to offer. Featuring Chi, Brad, Mike, Dave, Dan, Richard, Tim, and a special appearance by one of our favorite listeners, Hargrada. Thanks to everyone for listening; we really do appreciate it. Have a happy and safe New Year's, and we'll see you back here in January.Categories discussed:Surprise (Good) of the Year AwardWTF of the Year AwardThe "Brad Gallaway is Single-Handedly Keeping Indie Developers in Business" AwardNon-2009 Game of the YearMost Disappointing Game of the YearThe Too Human Award for Inexplicable ExcellenceDeveloper We'll Miss the MostBest Argument for Abandoning DiscsMost Promising New FranchiseNail in the Coffin AwardThe Internet Has No Idea What They're Talking About AwardBest Argument for Games-as-ArtThe Steaming Pile Award2009 Game of the Year

  • GameCritics.com Podcast Episode 27

    08/12/2009 Duração: 01h32min

    What compels us to spend 25, 40, 50, even 70+ hours on a single game? We think we've figured it out. Join us for conversation about Dragon Age, Assassin's Creed 2, Way of the Samurai 3, Torchlight, and Borderlands DLC. With Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim "Yes, I Like Borderlands Now" Spaeth.

  • GameCritics.com Podcast Episode 26

    23/11/2009 Duração: 01h06min

    Bonjour class! Welcome to Ludology 101. Matthew Wiese of the Singapore-MIT GAMBIT Game Lab talks about his work and his experience on the academic side of games. Is ludology as sleep-inducing as it sounds? No sir, and in fact criticism and academia may have more in common than you think. With Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim Spaeth. Happy Thanksgiving to all our listeners!

  • GameCritics.com Podcast Episode 25

    07/11/2009 Duração: 01h05min

    We continue debunking The Myths of Game Criticism in the second half of our two-part series. Do we live in constant fear of Twitter putting us out of business? Are games so spectacular now that the average score really is 8 out of 10? Do publishers send strike teams to our homes and force us to change scores? We set the record straight. With Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim "Five Point Scale" Spaeth.For reference, the eight myths we discuss in this series are:1. Critics should be required to finish games before writing a review.2. The goal of a "proper" game review should be to inform the reader as to whether they should or should not buy a game.3. Those who write about games are not journalists, rather, should be considered "enthusiast press" or simply "games writer."4. There is no difference between a "review" and a "critique".5. The explosion of blogs, podcasts, and Twitter has rendered formal game reviews obsolete.6. Individual game critics and review sites are under constant, unrelentin

  • GameCritics.com Podcast Episode 24

    01/11/2009 Duração: 01h10min

    The Myths of Game Criticism! This week we challenge commonly held assumptions about criticism, writers, review scores, finishing games and much more. So much more, in fact, we had to split the episode in half. Plus, if you're a Borderlands fan, get ready to hate us. Our quick hit is less than flattering. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim Spaeth.For your reference, the eight myths we discuss are:1) Critics should be required to finish games before writing a review.2) The goal of a "proper" game review should be to inform the reader as to whether they should or should not buy a game.3) Those who write about games are not journalists, rather, should be considered "enthusiast press" or simply "games writer."4) There is no difference between a "review" and a "critique".5) The explosion of blogs, podcasts, and Twitter has rendered formal game reviews obsolete.6) Individual game critics and review sites are under constant, unrelenting pressure from publishers to change scores.7) Game score

  • GameCritics.com Podcast Episode 23

    03/10/2009 Duração: 01h29min

    With Demon's Souls nearing release, it's all things Atlus! We welcome Atlus USA's Manager of PR Aram Jabbari to the show. Localization strategies, digital distribution, aggregate sites, and much more are covered, and we take our best shot at getting you some Persona scoop! The back half of the show brings some of the most in-depth Demon's Souls discussion around. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim "Tim Spaeth" Spaeth.

  • GameCritics.com Podcast Episode 22

    25/09/2009 Duração: 01h17min

    Do games need to be easier to attract a wider audience? Or are games too easy as it is? Where did all the hard games go? What role does culture play? Will “Autoplay” features reduce frustration or just make gamers lazier than ever? With your help, we attack these questions from all directions. Also: quick hits on Scribblenauts and Muramasa: The Demon Blade. With Chi Kong Lui, Brad Gallaway, and Tim “If You Lose at Candy Land You’re Banished to the Woods” Spaeth.

  • GameCritics.com Podcast Episode 21

    12/09/2009 Duração: 55min

    Jenova Chen of thatgamecompany (Flow, Flower) is our guest this week, and his journey from Shanghai child to superstar developer was a perfect storm of determination, skill, and a whole lot of luck. You'll hear that story and many more in our jam-packed interview. And yes, he explains his Final Fantastic first name. With Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim Spaeth.

  • GameCritics.com Podcast Episode 20

    01/09/2009 Duração: 01h17min

    Sunshine is for losers! We spent our summer vacation indoors, enjoying the offerings of the Xbox Live Summer of Arcade. Well…”enjoying” might be too strong a word. We rundown all five games: Splosion Man, Turtles in Time, Marvel vs. Capcom 2, Trials HD, and Shadow Complex. Plus, Mike and Tim red ring within 12 hours of each other! Believe it! Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, and Tim Spaeth.

  • GameCritics.com Podcast Episode 19

    16/08/2009 Duração: 51min

    This week, a candid conversation with Bryan Jury of Epicenter Studios, the team behind the new Wii release Real Heroes: Firefighter. How did a tiny development team with an even tinier budget create one of the summer’s most original games? Why was the Wii their platform of choice? And does Bryan REALLY admit the graphics aren’t very good? I told you – he’s VERY candid. Our thanks to Bryan Jury for a fantastic interview. With Chi Kong Lui, Brad Gallaway, and Tim Spaeth.

página 8 de 10