Friendship & Firelight

Informações:

Sinopse

Take a rest from your journey

Episódios

  • 037 – World Building

    01/10/2016 Duração: 58min

    Our release schedule over the past few weeks has been kind of sketchy, and that's due in part to some problems we've been having with transferring files. Consequently, we've been recording episodes faster than we've been able to release them, so now that the issue is resolved, we're going to release the next three episodes in as many days. On this episode, we workshop some ideas for a potential BSG spinoff podcast, and discuss world building across various series. Also, the D&D sourcebook that Keith wrote, Fursona 5E, is out now at rpgnow.com. You can buy it at this link: http://www.rpgnow.com/product/191077/Fursona-5E

  • 036 – The Killing Joke Review

    19/09/2016 Duração: 01h05s

    Hey, you know that new Batman animated movie? It's really bad and problematic! But before we get to that, we discuss linear storylines and railroading in the Dungeonmaster's Basement. Also, the D&D sourcebook that Keith wrote, Fursona 5E, is out now at rpgnow.com. You can buy it at this link: http://www.rpgnow.com/product/191077/Fursona-5E

  • 035 – The Matrix Trilogy

    29/08/2016 Duração: 01h06min

    We have some very important news for you, listeners. Apparently, Matthew's dad is the King of Memes. In this episode, we discuss the Matrix trilogy, and all of its stylistic, brilliantly choreographed, massively influential goodness. Also, the D&D sourcebook that Keith wrote, Fursona 5E, is out now at rpgnow.com. You can buy it at this link: http://www.rpgnow.com/product/191077/Fursona-5E

  • Game Jam 07

    24/08/2016 Duração: 54min

    Hot diggity Jam!

  • 034 – Follow Ups

    22/08/2016 Duração: 01h12min

    This week, we revisit a couple of recent topics with fresh perspectives. Matthew and Ivy recount their experiences at Otakon, and Keith gives his opinions on Battlestar Galactica, having now watched the entire series. Also, this is probably the punchiest we've been on an episode in a while. Enjoy! Also, the D&D sourcebook that Keith wrote, Fursona 5E, is out now at rpgnow.com. You can buy it at this link: http://www.rpgnow.com/product/191077/Fursona-5E

  • Game Jam 06

    17/08/2016 Duração: 47min

    Sometimes you Game the Jam, sometimes the Game Jams you.

  • 033 – Conventions

    15/08/2016 Duração: 01h07min

    In this week's episode, we talk about spooks and scares in our Reel Talk segment, then gab about our convention experiences in the Main Discourse. All while trying to outwit the trickster god, Billy Joel.

  • Game Jam 05

    01/08/2016 Duração: 55min

    We go in a different direction for this week's game jam, and discuss how to make a megagame based around Artemis.

  • 032 – Battlestuff Galctistuff

    25/07/2016 Duração: 01h07min

    Matthew is back this week, so spin up your FTLs and get ready to jump into a conversation about Battlestar Galactica.

  • 031 – Space Battles (With Caleb Boswell)

    18/07/2016 Duração: 59min

    Everything is better in space, and everything is better with guests! So you'd better believe that we talk about space battles with our guest Caleb Boswell. That happens on our podcast!

  • Game Jam 04

    13/07/2016 Duração: 55min

    What's this, another Game Jam?

  • 030 – Cartoons II (With Mika Cave)

    11/07/2016 Duração: 01h05min

    We're finally back with a regular episode! Ivy, Keith, and Mika return to the Dungeon Master's Basement to talk about the momentum of RPG campaigns, then return to the topic of cartoons, where they discuss Avatar and Gravity Falls.

  • Game Jam 03

    27/06/2016 Duração: 59min

    Another installment in the Game Jam series. We'll be back with regular episodes soon, probably?

  • Game Jam 02

    20/06/2016 Duração: 01h01min

    We're back with another Game Jam. Keith and Ivy lay some more groundwork for the RPG design. Highlights include an impromptu ukulele solo.

  • Game Jam 01

    06/06/2016 Duração: 01h08min

    Get out your toast, because it's time for Game Jam! We try something a little different this week, as Keith and Ivy spend the entire episode developing ideas for a new continent-spanning RPG.

  • 029 – Rage II: Angry At Animes

    30/05/2016 Duração: 01h10min

    Is it an RPG, or an RTS? We try to figure it out, as we discuss and develop a new tabletop game idea in the Dungeonmaster's Basement. Then, I hope you like listening to Matthew describe the plot of several animes, because Matthew describes the plots of several animes.

  • 028 – Adaptations

    16/05/2016 Duração: 01h05min

    It's our worst Arc Attack ever! Keith reads a short story with no beginnings, no ends, and only a frisky orca to tie things together. Then, we disuss adaptations. When they succeed, when they fail, and how important it is to honor the source material rather while bringing new ideas to the property.

  • 027 – Just Chatting, Part II

    02/05/2016 Duração: 54min

    Boy, it was a rough week for us, so we continue the show without choosing a real topic. We still bring the movie Highlander to our segment, Critical Condition, and later discuss narcolepsy, DBZ, spirituality, religion, and a buddy cop movie based on monotheism.

  • 026 – Just Chatting, Part I

    30/04/2016 Duração: 01h05min

    James Dashing is back, and he's more detectivey than ever, as Keith concludes his short story in the segment Arc Attack. Then, we didn't feel like picking a topic, so we talk about whatever we feel like. The discussion includes emo bands, weird hookah basements, and the second session of the Goddess' Repose DnD campaign. Sorry for the late release of this episode. Some crazy stuff happened this week, and editing got unavoidably delayed. Our next episode will be up on the regular time on Monday.

  • 025 – Old School

    11/04/2016 Duração: 01h04min

    I hope you like sickness and sleep deprivation, because that's what the hosts are working with this week. We still manage to stay coherent for long enough to have a fun conversation about NPCs in DnD, and the old school video games we've revisited.

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