Cg Garage

Informações:

Sinopse

Interviews that focus on the CG creative in visual effects, architecture and beyond. Christopher Nichols of Chaos Group sits down with directors, artists, photographers and developers for candid discussions on technology and art, all with a focus on computer graphics. Visit chaosgroup.com/cg-garage for more information and an archive of past shows.

Episódios

  • Episode 451 - Benjamin Renner - Director, “Migration”

    13/11/2023 Duração: 55min

    As Illumination Studios' duck tale Migration prepares to take flight on the big screen, Chris had a conversation with its director, Benjamin Renner, at the VIEW Conference in Italy. Benjamin turned his passion for drawing into a career in animation via Macromedia Director and rose to prominence as co-director of the Academy Award-nominated animated movie Ernest & Celestine. In this podcast, Benjamin offers a candid and insightful look into the process of crafting a 3D animated film in Hollywood, contrasting it with his experiences in 2D animation in France. He opens up about times when he’s felt nervous, and he reveals some surprising misconceptions about Hollywood movies. Benjamin is warm and honest, and his experiences will ring true with any creative spirit.

  • Episode 450 - Michał Misiński - Film Director, Juice

    06/11/2023 Duração: 01h01min

    Michał Misiński’s name may be familiar to regular listeners — this CG artist turned director helped previous podcast guest Ash Thorp create his Ghost in the Shell homage “Project 2501.” Michał is also a partner at Polish visual effects VFX studio Juice, directing videos for Porsche, Honda, Skoda, Dolby, and more. Recently, Michał brought his talent and passion together for a music video that ties in with sci-fi RPG Cyberpunk 2077’s Phantom Liberty expansion. Michał tells Chris about the process of shooting the music video, revealing how the team seamlessly blended CG and live-action, and made a physical actress look just like an in-game character. Michał also discusses the effects of big changes in the VFX and gaming industries.

  • Episode 449 - Kyle Balda - Co-Director, “Minions: The Rise of Gru” & “Despicable Me 3”

    30/10/2023 Duração: 45min

    Over the past 30 years, Kyle Balda has risen from humble animator to co-director of beloved kids’ movies Minions: The Rise of Gru and Despicable Me 3. Beginning in animation for films including Mars Attacks, The Mask, and Toy Story 2, Kyle met director Pierre Coffin in Europe and helped create the animated series Pat & Stan, which would build the foundations for the Minions’ lovable antics. In this illuminating podcast, Kyle shares the essential lessons he learned as an animator and his path to the director’s chair. He reveals the organic process of creating a Minions movie, from the initial concept with the writer to the collaborative addition of ideas as more people get involved. Kyle also gives a positive perspective on AI and its role in CG movies, and he shares his thoughts on how animation has evolved from a genre to a medium.  

  • Episode 448 - Ryan Woodward - Storyboard Artist & Animator

    23/10/2023 Duração: 01h10min

    Ryan Woodward began his career in traditional animation for movies, including cult classics The Iron Giant and Space Jam, before becoming a storyboard artist on Spider-Man 2, Iron Man 2, and Avengers Assemble, and creating the stirring short, “Thought of You.” Today, he’s pursuing many avenues for his creative powers. In this podcast, recorded at THU in Japan, he talks about how he’s found happiness after some perilous life moments. He also dives deep into story, and how his understanding of metaphysics and neuroscience led to a breakthrough that can avoid formulaic Hollywood tales. Anyone with a creative streak will recognize Ryan’s career path, and his advice on how to navigate it is invaluable.  

  • Episode 447 - Murai Sadayuki - Screenwriter, “Perfect Blue,” “Steamboy,” and “Millennium Actress”

    16/10/2023 Duração: 53min

    Murai Sadayuki is the writer behind some of the most astonishing and groundbreaking anime films of all time, including the Hitchcockian Perfect Blue, Otomo’s Akira follow-up Steamboy, and the reality-blurring Millennium Actress. But he’s not done yet: he continues to write for TV series, including Knights of Sidonia, Godzilla, and Sabikui Bisco. Conducted at THU via a translator, this podcast sees Chris discover the world of Japanese animated movie-making and storytelling. Murai explains the importance of Godzilla, Ultraman, Akira, and WWII in Japanese culture. He also discusses the back-and-forth between Western and Japanese movie-making, and gives us his thoughts on what it means to be a creative person today.

  • Episode 446 - Cláudia Cristovão - Head of Google Brand Studio & Social Lab APAC

    10/10/2023 Duração: 50min

    What can today’s artists and storytellers learn from an ancient Japanese method? In this podcast, Chris is joined by Google brand expert Cláudia Cristovão, who practices Kintsugi, the art of taking old ceramics and repairing them with gold-infused sap that grows stronger with time. Building on her presentation at the THU festival in Kaga, Japan, Cláudia explains how Kintsugi’s restorative, meditative process can apply to art and even people themselves. Claudia brings a refreshing perspective on creativity to the podcast, and she also reveals how upcoming artists can build their own brands.

  • Episode 445 - Amy Aniobi - Writer, Director & Producer

    02/10/2023 Duração: 55min

    Amy Aniobi is a whirlwind of inspiration, smart advice, and creative energy. As a young girl, she was inspired by Frasier and Boy Meets World to become a writer. After graduating from Stanford University, she entered the industry and worked her way up to becoming head writer, executive producer, and director of HBO’s Insecure. In addition, she co-hosts The Antidote podcast and has movie projects coming up with Fox and Universal. Recorded at THU in Japan, Amy talks about getting ahead in the industry and how she honed her creative skills and found her voice. She also shares how she’s helping fellow Black writers make a name for themselves, gives her thoughts on AI as a writing tool, and reveals why Barbie and Oppenheimer are bringing authorship back to the big screen.

  • Episode 444 - Kevin Reste - Creative Operations Specialist, Artist, & Producer

    25/09/2023 Duração: 01h13min

    Kevin Reste is a font of knowledge for companies looking to improve their creative initiatives and campaigns. Beginning his career with mocap for the Rock Band video games, Kevin’s natural people skills and technical confidence have helped him secure work for companies including NBC Sports, Sony Music Entertainment, and WWE, as well as giant financial and pharmaceutical corporations. Chris catches up with fellow THU attendee Kevin, talks about his career so far, and offers some tips on getting ahead in the creative industry and staying on top of technological trends. Kevin also gives some invaluable insights into how AI is affecting the industry for newcomers, established artists, and big tech companies.  

  • Episode 443 - Jonathan Rothbart - VFX Supervisor, John Wick: Chapter 4

    11/09/2023 Duração: 01h45min

    Jonathan Rothbart’s illustrious career in VFX includes credits on everything from Men In Black to Superman Returns and The Predator. He was a founding member of John Knoll’s Rebel Mac Unit at ILM, he established The Orphanage, where he delivered the HUD shots for Iron Man, and then became a sought-after VFX supervisor for movies including Deadpool and John Wick: Chapter 4.  In this in-depth podcast, Jonathan tells Chris some of the amazing stories from his big-screen adventures, including how adding a small addition to a Star Wars Episode I starfighter got him in big trouble, how he got through one of Hellboy’s trickiest shots, and how After Earth’s production took him on helicopter rides and mountainous hikes. 

  • Episode 442 - James MacLachlan - VFX Supervisor, “Ted Lasso”

    05/09/2023 Duração: 01h04min

    Ted Lasso became a surprise hit for Apple TV+, blending comedy and drama in just the right way — and it contained a surprising amount of invisible VFX, from set extensions to turning local soccer pitches into international stadiums, complete with cheering crowds. In this podcast, Chris meets James MacLachlan, the VFX supervisor behind the show. James talks about how his love for bringing stories to life has powered his career and whisked him from New Zealand to London. He gives some inspirational career advice and goes into enthusiastic detail on how the team crafted the detailed world of Ted Lasso.

  • Episode 441 - Andrew MacDonald - VFX Creative Director/Supervisor/Flame Artist

    28/08/2023 Duração: 01h07min

    Andrew MacDonald’s adventurous career packs as many twists and turns as a Hollywood movie. Coming from humble origins in the north of England, Andrew moved to London’s Soho district to begin his career in optical effects, before getting into VFX and being lured to Hollywood to work for big VFX companies, including Digital Domain and Method. In this rollercoaster of a podcast, Andrew talks about the ups and downs of his life and the ebbs and flows of the VFX industry. He shares stories of working with directors including Tony Kaye, Terry Gilliam, and David Lynch, speaks about how taking risks — including sneaking into a Welsh party — led to career success, and ultimately reveals how he’s found contentment and happiness.  

  • Episode 440 - Eric Durst & Matt Whelan - VFX Supervisors, “Five Days at Memorial”

    21/08/2023 Duração: 54min

    Apple TV+ miniseries Five Days at Memorial shines a light on a disturbing true story of a New Orleans hospital flooded during Hurricane Katrina. In this podcast, the show’s VFX supervisors — returning guest Eric Durst and newbie Matt Whelan — reveal how they recreated New Orleans circa 2005 and added invisible effects that would earn the show an Emmy nomination. Eric and Matt talk about how they worked with the show’s practical team to build versatile sets that would seamlessly integrate with CG, and discuss how Google Earth helped them rebuild and reflood New Orleans. They also give an on-set perspective on how AI is changing the industry.  

  • Episode 439 - Halsey Burgund - Artist & Technologist

    14/08/2023 Duração: 01h10min

    What if the 1969 moon landing catastrophically failed? That’s the question artist Halsey Burgund poses with his “Moon Disaster” project, which makes use of AI technology to envision then-president Richard Nixon delivering an alternative speech to be used in the case of emergency. In doing so, Halsey draws attention to the fact that such a speech existed and was never broadcast, as well as the ways in which modern technology can fool viewers. Halsey sheds light on the video and audio technology used for this alternative take on history, talks about how he combines tech and art for his audio installations and reveals what he’s got coming up.  

  • Episode 438 - Vladimir Koylazov - Co-Founder & Head of Innovation, Chaos

    07/08/2023 Duração: 41min

    Recorded at a high-tech facility in Chaos’ plush new offices in Sofia, Bulgaria, this week’s episode checks in with Vladimir “Vlado” Koylazov, Chaos’ co-founder. Chris discovers more about Vlado’s new role as head of innovation, and how the company is embracing recent technological developments to make it easy and efficient for customers to stage and render scenes. Vlado also shares his thoughts on how artificial intelligence is changing the way software works, as well as how it’s helping his team code. You’ll learn about interesting uses for NeRFs and camera tracking, the benefits of having a personal assistant, and some of the exciting new things coming up from Chaos.  

  • Episode 437 - Simeon Balabanov - Product Manager, Chaos Vantage

    31/07/2023 Duração: 01h18min

    Much has changed since Chaos launched Project Lavina in 2020. Remote working has become the norm, real-time workflows have become increasingly prevalent, and GPU power has accelerated. In response, Lavina has evolved into Chaos Vantage, a real-time ray-traced rendering engine tailored to the needs of today’s VFX and arch viz artists. Simeon Balabanov, Chaos Vantage’s product manager, talks through what makes the engine different from other real-time rendering solutions and dives into current rendering techniques at the same time. Simeon also reveals what’s new in Chaos Vantage 2, including the surprising use cases that have shaped its features, and he offers a sneak peek into what’s coming up for this groundbreaking software.  

  • Episode 436 - Hanno Basse - CTO, Digital Domain

    24/07/2023 Duração: 01h02min

    Hanno Basse has been a guiding hand behind the scenes of the modern entertainment experience. At 20th Century Fox, he pushed HDR into the movie experience at home and in theaters, and he helped the entertainment industry adopt cloud computing via his role at Microsoft Azure. Today, Hanno is bringing his expertise to Digital Domain, where he serves as CTO. In this podcast, Hanno reveals how advances in machine learning have taken DD’s famous digital humans from the Avengers’ Thanos to She-Hulk: Attorney at Law’s protagonist and added realism to the video game The Quarry. Hanno also discusses how real-time technology is improving the entire production process and gives his thoughts on the future of VFX.

  • Episode 435 - Terrence Masson - Chair, SVA MFA Computer Arts

    17/07/2023 Duração: 01h23min

    Terrence Masson’s students are probably the luckiest on the planet. The computer arts lecturer draws on 30 years of experience in the industry, from working on innovative movies including True Lies and Interview with the Vampire, helping create South Park’s progenitor in CG, and retooling the original Star Wars trilogy for its 1997 reissue. In this podcast, Terrence talks through some highlights of his career, including how he flew the Millennium Falcon and killed Boba Fett for Star Wars, and how he was called on to review UFO footage for Ancient Aliens. He also talks about his gaming and archviz experiences, and shares some interesting perspectives on AI in education.

  • Episode 434 - Michelle Munson - CEO & Co-Founder, Eluvio

    10/07/2023 Duração: 01h10min

    Michelle Munson’s passion for internet technology took her from streaming video over LAN to founding data transfer company Aspera. Now, she’s launched Eluvio, a Web3-based content distribution system that makes it easier and cheaper for producers to share media while giving consumers fair access to a high-quality product with added extras. Michelle discusses Eluvio’s partnership with Warner Bros, and its first content: Superman and Lord of the Rings: The Fellowship of The Ring. Michelle also busts some of the myths around NFTs and blockchain technology, and talks about how the Eluvio Content Fabric Protocol could be adopted by streaming platforms, indie producers, and live events in the future.

  • Episode 433 - Joshua Lastine Esq. - Founder, Lastine Entertainment Law

    03/07/2023 Duração: 01h06min

    After being inspired by Star Wars to pursue a career in entertainment law, Joshua Lastine helped with clearances on everything from American Idol to The Man in the High Castle to Midway to the Hulkbuster armor in Avengers: Age of Ultron and weapons for TV series Echo 3. Today, Joshua runs Lastine Entertainment Law, which drafts bespoke agreements for everything from YouTube videos to big-budget movies, and he teaches law at Los Angeles Film School. In this podcast, Joshua covers all the hot topics in the film and TV industry, including AI, the causes of the writers’ strike, digital celebrities, and the effects of streaming media. Joshua offers an informed perspective on where the industry is going, details the strengths and weaknesses of artificial intelligence, and explains how copyright law applies to everything from code to works of art.  

  • Episode 432 - Marc Simonetti - Art Director, DNEG

    26/06/2023 Duração: 01h10min

    Marc Simonetti’s dreamy visual style has made him a big name in sci-fi and fantasy art — but what does this mean in the age of AI? In this podcast, Marc tells Chris how it feels to have your name used as an AI art prompt some 400,000 times, and what it’s like to see your name attached to artwork that isn’t yours. But it’s not all bad — Marc delves into the advantages of AI art and how it might put the concept back into concept art, and offers positive advice for budding artists who are about to embark on art courses. He also talks about his fascinating career, which has seen him rub shoulders with George RR Martin, and he discusses his work on movies including Valerian and the City of a Thousand Planets and the upcoming Ghostbusters: Afterlife sequel.

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