Blue Cup Tools Podcast

  • Autor: Podcast
  • Narrador: Podcast
  • Editora: Podcast
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Informações:

Sinopse

AGS Developers Francisco Gonzalez (Grundislav) and Ben Chandler (Ben304) discuss methods and techniques related to game development, as well as gaming in general. They also do lots of silly voices.

Episódios

  • Episode 106

    29/04/2017

    Game design legend Brian Moriarty joins us, and we ask him about LOOM (among other things)

  • Episode 105

    18/03/2017

    Post-GDC Wrap Up and general catching up.

  • Episode 104

    04/02/2017

    Special guest Pete Coolguy aka Amberle Johnson joins us to talk about our favorite adventure games, rare collectibles, and circus sweaters!

  • Episode 103

    14/01/2017

    Happy 2017! We're back and talking about studying art for inspiration and education.

  • Episode 102

    19/11/2016

    The importance of having a reactive world in your game.

  • Episode 101

    12/11/2016

    Mugs! Travel! Games! No coherent topic because we had such a long hiatus before the 100th episode!

  • Episode 100

    15/10/2016

    Finally, after a 2 1/2 month break, it's our 100th Episode! We get personal and answer your and our questions about ourselves.

  • Episode 99

    30/07/2016

    What's in a name? A whole lot, apparently!

  • Episode 98

    16/07/2016

    Tricks and hidden stuff we do in games that you will never see!

  • Episode 97

    25/06/2016

    Ben is still in America, and we talk about changing stuff throughout production of a game, thanks to AnasAbdin.

  • Episode 96

    28/05/2016

    Ben is in the Big Apple! How does the real New York compare to its game counterpart?

  • Episode 95

    14/05/2016

    Self-censorship, or why you should never **** a *** in *****

  • Episode 94

    07/05/2016

    Stick a fork in it, it's done...or is it?

  • Episode 93

    30/04/2016

    This week we continue the discussion about tropes and motifs in adventure games. When is the best time to use them and when should they be avoided?

  • Episode 92

    16/04/2016

    We were gone a while! Catching up and talking about achievements in adventure games.

  • Episode 91

    12/03/2016

    Marketability of adventure game genres. Also, buy Shardlight!

  • Episode 90

    05/03/2016

    A lively discussion on timers, knowing your characters and how it affects your game's tone.

  • Episode 89

    27/02/2016

    Prototypes: Breakfast of Champions.

  • Episode 88

    30/01/2016

    Making Games With Friends: How Ben and Francisco Survived.

  • Episode 87

    16/01/2016

    Please stop making bad puzzles.

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