Nude Clan: A Video Game Podcast | Part Of The [nude]clan Gaming Network

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Sinopse

From the creators of Ultima Final Fantasy comes the ultimate video game podcast! News, reviews, and discussions about everything in the video game world. Subscribe for weekly episodes, or go to nudeclan.net to find out more!

Episódios

  • #015 - Trophies and Achievements and Gamerscore, oh my!

    10/04/2016 Duração: 02h27min

    This week, we go full hog. We discuss our stance on achievements, trophies, and gamerscore. We talk about the elements that we like, and dislike about these systems. We then reveal Kaleb Craig as the top dog in these categories, and discuss why him and Schweiss are a cut above the rest. We also answer an excellent question from Pixel on the forums regarding whether or not video games are art. This question was derived from comments made years ago by Roger Ebert. The Clan discusses his comments, and also what they feel video games need to do to be considered a stand alone art form. Enjoy the episode!

  • #014 - Super Mario Bros. Movie Review

    03/04/2016 Duração: 01h24min

    This week, we review the infamous Super Mario Bros. film from 1993. We discuss the overarching plot, wherein King Koopa transverses between realities to kidnap Princess Daisy. Daisy has a piece of a meteorite on a necklace she's had her whole life, and this piece connects to a meteorite that slammed into earth 65 billion years ago. The brothers then rescue her, and yada yada... We discuss the well produced functions of the film. The special effects were actually quite well done, and there were a few laughs throughout the film. There are also references a plenty, though we still wouldn't recommend the film to anyone. Enjoy the episode!

  • #013 - MOBA's

    27/03/2016 Duração: 01h59min

    This week, we discuss our history with Moba's! We've each extensively played League of Legends, Joe and Craig have hit up Dota in the past, and none of us have delved into the other mainstream titles. We then move on to discuss the toxic nature of the League of Legends community. We answer a question around what makes a great villain in video games, and round things out with some PHAT. Enjoy!

  • #012 - Destiny Review

    20/03/2016 Duração: 01h47min

    This week, we review Bungies juggernaut. No, not Halo...the other one. Destiny! We discuss the rocky back history, from the firing of Michael Salvatori, legendary Halo composer, and the last minute scrapping of the story in Destiny. We dive into the cost of the game. Bungie layed the foundation for later additions to the Destiny series. This cuts the otherworldly budget down to size. Kaleb and Cameron move on to touch on the story of Destiny, citing it's ten hour campaign as a bit of a downer. The game also leaves a lot to be desired, and the ending of Destiny feels more like a midpoint. We move on to what is easily the best feature of Destiny; it's gameplay. Destiny flawlessly melds it's campaign with it's multiplayer aspects. You accept quests with other users walking around, can use the same equipment for campaign missions and online versus mode, and you can work on classes in each area. You run into other players out in the field, and can participate in world events, where a massive creature will spawn, a

  • #011 - The History of Video Games - Part I: Prelude to the First Generation

    13/03/2016 Duração: 02h02min

    This week, we have a special episode. We dive into the beginnings of video games with Joe's History of Video games, prelude to the first generation of consoles. We discuss the first video game Space War, a cathode ray tube of awesome. This game was the first interactive electronic video game. We discuss the evolution of this form of entertainment, which led to it's eventual mainstream success. We dive into a controversial question for the week. We discuss why violence in video games is more accepted in North America, whereas sexuality is shunned. We also get in touch with our PHAT goals, discussing both the successes and failures of our new years resolutions. Enjoy the discussion!

  • #010 - Game Dev Tycoon Review

    06/03/2016 Duração: 01h35min

    This week, we review Game Dev Tycoon. The game was released by Greenheart Games on December 10th. The game begins with the player in their over expensive garage, building games. We begin by discussing the games storyline. It includes actual trends within gaming history, allowing the player to predict the marketplace and develop a successful game. We discuss the function of hiring employees, and training them to create better games for your company. The games story lasts a thirty year period, and it's sink or swim as you create game after game. We also try to break down the costs associated with your business expenses in the beginning of the game... HOW THE F*** ARE YOUR EXPENSES 8K!?!?!? YOU'RE IN YOUR FUCKING GARAGE IN THE 80'S!!!! We then head on over to gameplay. Joe and Kaleb praised the strategy aspects of Game Dev Tycoon. We discuss managing your budgets for advertising, and making the jump to the next generations of gaming consoles. You get the chance to manage your team members, allowing you to fully

  • #009 - Pokemon's 20th Anniversary!

    28/02/2016 Duração: 01h37min

    This week, we invite Dylan, and Drew on to discuss some Pokemon. We each go around and tell our history with the series; ranging from the video games, movies, and all the way down to the Pokemon manga. We touch base on the legacy of the Pokemon series, which is the third highest selling video game franchise in history. Once we tell our alcoholics anonymous-esque history with the series, we move on to discuss the release of the  Pokemon Yellow: Special Pikachu Edition. The re released Pokemon Yellow offers enhanced color graphics, and also brings an interesting Trade and Battle function, where you can do battle with your friends, or perhaps, your rival! Then we bump uglies with the occult. We discuss the story in which two hundred children, ranging from the ages of 7-12, committed suicide as a result of the eerie Lavender Town theme. We read the theory aloud, with the creepy music in the background, and then weigh our opinions on the incident. Then we discuss our complete and utter failures in the Getting Phat

  • #008 - Fable Review

    21/02/2016 Duração: 02h04min

    This week, we review Joe and Cameron's pick, Fable. We power through the quick storyline within Fable, and discuss the bloodline lore, and the overarching dread that the realm of Albion. We talk about the duality of Maze's situation with the Hero, and discuss the various moral choices that Fable presents to you. We move on to discuss the gameplay of Fable. Fable features a morality engine, where your choices influence how the game plays. If you are a generally good person during your playthrough, you will be cheered, and the villagers will revere you. If you are evil, they will flee from you, and distrust your every move. Fable employs a very simple, quick battle system. This system is akin to God of War, but feels more RPG-esque. We touch on the mini games that Fable has to offer, and delve into a little about the side quests, demon doors, etc. We then move on to Fable's design. Fable features a semi cartoon style of animation. It's not quite the cell shading of Borderlands, but it's not quite Elder Scrolls.

  • #007 - MMORPG's

    14/02/2016 Duração: 01h53min

    This week, we discuss our experiences with MMORPG's. The two Kaleb's have the most saturated background with the genre, exploring titles such as Guild Wars 2, Final Fantasy XIV, Runescape, and The Elder Scrolls Online. Joe has extensive history with Final Fantasy XIV and Final Fantasy XI. Cameron has only played Runescape, but had a strong interest in Elder Scrolls Online, until he saw the gameplay. We also discuss our progress in Final Fantasy IV: The After Years, and Fable. Finally, we briefly touch on our life goals, discussing our progress there. Thank you for listening, and live always in the NUDE!

  • #006 - Ico Review

    07/02/2016 Duração: 01h22min

    This week, we discuss the cult hit Ico. Schweiss and Craig both played the game on the PS3 HD remaster disc, which includes Shadow of the Colossus. We go into detail about the games sparse, yet interesting storyline. We also touch on the interesting, yet difficult at times gameplay elements of the game, praising the puzzles, but docking points for the precision based stances the game takes. Then comes the design of Ico. Neither of us had a problem with the look of the game, especially for when it was initially released. We move on to highly praise Ico's melodic, and unforgettable soundtrack. The games sounds were also believable, and it seemed like they left no stone unturned when it came to the sound quality. Last, but certainly not least, comes replayability. We both rate this game highly on it's replayability.                             Schweiss                     Craig Storyline                    8                              8 Gameplay                  7                               7 Design        

  • #005 - Physical vs. Digital

    31/01/2016 Duração: 02h29min

    This week, the guys give their two cents about video game formats. They discuss the pros and cons of both the digital and physical copies of video games, and other forms of media. We weigh in on the positive aspect regarding digital, and praise it for the space saving aspects, and the ability to download game from anywhere. We praise physical on it's visual aspects. We enjoy seeing the shelf of games, and they have a certain permanence to them. We then go over our PHAT goals for a long ass time, and have some heated debates.   Enjoy the show!!!

  • #004 - Diablo Review

    24/01/2016 Duração: 02h14min

    This week, we start off the episode reading a rebuttal to last weeks episode on Piracy. This rebuttal was submitted to the Clan via our website, from Intercept. We disagree with some of the rhetoric, but appreciate the rebuttal. It's all about the conversation! We then move into the main event. Reviewing Diablo 1. We discuss each element of the game, from it's simplistic and satisfying story, to it's incredible gameplay. We move into the eerie, and quite effective design of Diablo's scenery and Satanic imagery. This, naturally, leads into the games sound and music. We felt like the music really cemented the overall dark, and brooding tone of the game. Last, but certainly not least, we discuss the games replay value. Once the Diablo review is done, we move into PHAT. We discuss both our sucesses and failures of our show resolutions, and go into some detail about the films we watched for the week. Enjoy, and special thanks to Intercept for the rebuttal!                                                  Rating Ru

  • #003 - Pirating Games

    17/01/2016 Duração: 01h58min

    This week, the guys weigh in on their stances on the hot, and often divided, discussion of piration in gaming. We talk about the way piration damages the economy, and how if everyone were to do it, there would be no games. We delve into some statistics, proving the loss of revenue, and jobs that is caused as a result. We move on to discuss Joe and Kalebs progress in Diablo, and find out why Joe has to restart the whole game. We move on to discuss our PHAT goals, and where we are thus far. Enjoy the episode!

  • #002 - Fallout 4 Review

    10/01/2016 Duração: 02h28min

    This week, Kaleb Craig and Cameron have finished Fallout 4! We start things off with getting a little background on everyones Fallout experience. Joe was consumed by Fallout 3, wasting almost an entire day to it's glory. Kaleb Schweiss, on the other hand, was screwed out of too many hours, and abandoned ship. Kaleb Craig and Cameron have an extensive love of Fallout 3, and were the perfect candidates for reviewing Fallout 4. Once we have everyone's background, we move on to reactions to the announcement of Fallout 4. We discuss initial reactions, which of course varied. Kaleb and Cameron then do a rundown of the story in Fallout 4. They give us the gist, including epic spoilers at the end of the game, and compare it to the third Fallout. WE head on over to the most important function in a video game, it's gameplay. We discuss the ups and downs of Fallout 4's gameplay elements, and move on towards the design of the game. From an outsider perspective, Joe wasn't too impressed with this games visuals, but Kaleb

  • #001 - The Games we Play

    03/01/2016 Duração: 02h02min

    It's time! Join Kaleb, Joe, Cameron, and Kaleb Craig for Nude Clan! This show is going to be about everything gaming! We'll cover news for the major consoles and PC, and we'll do in depth reviews twice a month on games both old and new. Join us in all our shameless ranting! This episode, we discuss our gaming origins, gaming preferences, and the origins of the great Nude Clan. Enjoy!

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