Design Details

440: Don’t Call It a Design Critique

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This week, we talk about how to make design critiques more fun, and how to encourage teams to share their work-in-progress more often.Supported by:Play — Play is the first native iOS design tool built for creating mobile prototypes. They recently launched Play for iPad, giving designers more room to create pixel-perfect and native-first prototypes directly on their device. The app is intuitive, powerful, and damn fun to use. Level up your prototype game today with Play!Get your full access invitation now.Zeplin recently shipped Flows!Flows are a fast/effortless way to create and outline user flows and journeys. Designers can use flows to connect screens in seconds and map complete user journeys, showing not just the happy path but all possible paths and behaviors.Learn more about Zeplin FlowsWatch a demo on YouTubeThe Sidebar:The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to bonus content going forward! Sign up at patreon.com/design