On The Shoulders Of Dwarves

Playing the Movie (episode 7)

Informações:

Sinopse

**2:35 Why would you want to play in a known setting?** You know and love the world and its setting. You want to explore ideas, concepts or characters from the main setting. You think your players could make a better plot than the original. **6:35 How to get the feel of the setting?** Check for the tropes of the specific setting, from [TV Tropes](http://tvtropes.org/). Example from Star Wars: * The heroes are usually outlaws of some sort, spies, criminals, rebels, smugglers, mercenaries etc. * Everything is dirty and mechanical. Only the villains have a clean and slick design. [Used Future](http://tvtropes.org/pmwiki/pmwiki.php/Main/UsedFuture) * No major cities and major systems. Most of the plot is in the rim or “outback”. [Cowboy Bebop](http://tvtropes.org/pmwiki/pmwiki.php/Anime/CowboyBebop) Not just tropes, but also themes: * Family ties * Trust and betrayal * Good vs evil, order vs chaos * Old order vs new order 14:40 Where and when to inject your game into the known setting? Some ideas: Alternative his