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Diablo II Kaleb Schweiss Diablo II is an action based, hack +-and slash rpg by Blizzard north. The game was published in 2000 for Windows and Mac. The game’s design was done by David Brevik and Erich Schaefer, who acted as a project lead for the game. Diablo II built on the success of the first game in the series, and was one of the most popular game of 2000. The continuation of it’s fanatsy themes from the first entry, and the access to Blizzard’s free online play service through Battle.net were a major factor in it’s popularity. The servers are still available through Battle.net, and they even had a major patch release in March of 2016. There was an expansion for Diablo II, titled Lord of Destruction released in 2001, of which I have played about half of.   The game progresses through four portions, divided up into acts. Each one follows a set of objectives, but still holds true to the random generated areas of the first game. Diablo II also introduces more side quests, mainly in the form of optional dungeo