Gamification Talk Radio

Sylvester Arnab - Gamification: A Hybrid Experience Powered by Play

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Gamification as a tool for designing engaging experiences should not be restricted by technology. There is a need for physical and digital experiences to be merged AND playful and gameful inspirations should be at the heart of such a design process. Today we’ll explore Sylvester’s  Insights into existing work in exploring a more hybrid and playful learning experience, such as the EU Funded Beaconing project (http://beaconing.eu) His Views on hybrid learning in comparisons to blended learning And his findings from the GameChangers project (http://gamify.org.uk)  About Sylvester Arnab: A Full Professor in Game Science at Coventry University, UK, leading applied research and innovation at the Disruptive Media Learning Lab (DMLL).   With over 10 years research experience in simulation, serious games and gamification combined, his research interests include gameful, playful and persuasive designs that transform ordinary tasks into extraordinary experiences. He has a large portfolio of funded projects (https://sy