Game Breaking Feature
Episode 32: Tension
- Autor: Vários
- Narrador: Vários
- Editora: Podcast
- Duração: 1:16:22
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Sinopse
Special Guest: Caleb Grace, the Lead Designer on The Lord of the Rings LCG, joins us for a non-stop thrill ride through our attempts to define tension as a mechanic in video game design. What types of things do designers use to create tension? Is tension a prerequisite to qualify something as a game? Send […]