Pixels & Dice

Expensive Hubris – Loot Mechanics #332

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Sinopse

Why do companies who make online video games keep shooting themselves in the foot? Intro (0:49) – Our week, in brief. Video Games (5:35) – Do VG developers hate money, or just their players? Wrap (40:51) – Final thoughts. “Alchemists Tower” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/ The post Expensive Hubris – Loot Mechanics #332 first appeared on Scormey Fails.