Chatterbox Video Game Radio

Informações:

Sinopse

The ONLY traditionally broadcast video game radio show on the planet... and now it's podCast. More info at http://www.chatterboxgameshow.com

Episódios

  • 533 - Glassholes

    17/04/2014 Duração: 52min

    Apparently it's normal and okay to sell unfinished products. Ara really doesn't like Google Glass. Alon's excited to almost have his hands on Sprortsfriends. Oculus has officially made it into the bigtime, and we're not upset about it.

  • 532 - Ultimate Trademark

    09/04/2014 Duração: 52min

    Alon's finally in Denver. The UFC is all uppity about Ultimate Gay Fighter. Riot Games is genius, but it can't satisfy its players. Microsoft proves why its own planned DRM model never could have worked. Titanfall cheaters get cheated.

  • 531 - Pidgey

    03/04/2014 Duração: 55min

    Alon failed on his personal quest to catch them all while Google allowed Pokemon to invade Maps, Gran Turismo 6 continues to fail Ara in his quest for a worthwhile virtual driving experience, and reality TV has failed us all (again).

  • 530 - Prestige

    25/03/2014 Duração: 55min

    Alon's been playing a lot of Titanfall. The folks who developed Monaco really did care what people thought about the game even if they didn't show it. Backing a game project on Kickstarter is likely to result in disappointment.

  • 529 - Fightintall

    19/03/2014 Duração: 52min

    Alon's been playing a lot of Titanfall. The folks who developed Monaco really did care what people thought about the game even if they didn't show it. Backing a game project on Kickstarter is likely to result in disappointment.

  • Ara Special - Deconstructing Free To Play

    18/03/2014 Duração: 01h42min

    This is a special presentation Ara put together that deeply analyzes the dynamics of some of the most popular 'free to play' games, especially with regard to learning, engagement, and psychological effects. Ara presents several hypotheses and predictions for the long term sustainability as well as unintended side effects of these dynamics.

  • 528 - Spark Blues

    12/03/2014 Duração: 52min

    The Project Spark Beta is pretty beta right now. Gaming media is stilled filled with vile, deceptive people. Games with Gold is pretty lame, even if it is giving away Civilization Revolution at the moment. We might know the real reason Flappy Bird was killed off.

  • 527 - Dead Batteries

    04/03/2014 Duração: 52min

    Checkpoints, what Ben Kuchera thinks and what we think. The Gran Turismo devs made promises they're not keeping, and it's got us thinking a bit more about what expectations are reasonable for the consumer.

  • 526 - Hiryu

    26/02/2014 Duração: 52min

    We dissect the Strider reboot's good and bad design. Ara can't stop hating the PSN interface. The state of the Wii U is worse than we thought. Retro Studios learned something about player psychology and the inherent reward of mastery.

  • 525 - Betas

    18/02/2014 Duração: 52min

    Alon's been playing the Titanfall beta. Ara has not been playing the Ace Combat Infinity beta, but he did try out a new puzzle game mashup you never knew existed. Also, Alon fought with his wife.

  • 524 - Flowbee

    11/02/2014 Duração: 52min

    The amazing/disgusting story of Flappy Bird and the clones that followed it. Also, Red Bouncing Ball Spikes. Warner Brothers is now officially evil. EA continues being evil.

  • 523 - Cronus

    05/02/2014 Duração: 52min

    What has the Killer Instinct reboot taught us about the free-to-play model? What's wrong with the current indie sales model? Is Conan O'Brien messing with you?

  • 522 - Mini Moni

    29/01/2014 Duração: 52min

    Is your PlayStation 4 eating your save data? Do you go into a game store looking for a new game, or do you only shop when you know what you want? How could EA lose so much money?

  • 521 - Crushing Candy

    21/01/2014 Duração: 52min

    Alon is in having more trouble with the Killer Instinct Pin Ultimate challenge thing. Those Candy Crush Saga lawyers don't mess around. Nintendo screwed the pooch, and people want Iwata's head.

  • 520 - Uncomfortable

    14/01/2014 Duração: 52min

    We might not plan to use them ourselves, but we can understand why game controllers for cell phones would be useful. Grid 2 is another example of quality sacrificed to accessibility. Lords of Shadow 2 is apparently a rape simulator, but we never would have realized it.

  • 519 - The Meld

    07/01/2014 Duração: 52min

    Killer Instinct on XBOX One demonstrates how bad communication can kill adoption. Vintage gaming is about to die as digital distribution destroys the possibility of gametiquing. Ara explains why he hates Penny Arcade but why he now has some respect for them. Also, Castlevania: Lords of Shadow - Mirror of Fate HD is not a good game.

  • 518 - Cease Fire

    31/12/2013 Duração: 52min

    Is a virtual gaming cease fire worthwhile? Does Ara care about Gran Turismo 5's servers going offline? Is it right for Rockstar to crack down on people stealing money in Grand Theft Auto V Online when the game is all about stealing money?

  • 517 - Cessation

    24/12/2013 Duração: 52min

    Ara argues that the third player in a game derails fairness. Battlefield 4 is so bad that people are suing EA, and it makes us wonder if quality standards have generally been reduced across the board.

  • 516 - Full Clips

    18/12/2013 Duração: 52min

    It doesn't seem that the developers of Gran Turismo 6 were paying attention to the GT community. Bill Moyers and Richard Slotkin weren't paying attention to common sense. And Ara wonders if game designers should pay attention to other designers' games.

  • 515 - Look At Me

    10/12/2013 Duração: 52min

    Will the current social sharing trend backfire? Is the absence of shelf space destroying the possibility of success for digital games? How can kung fu kill a music rhythm game?

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