Magic: The Gathering Drive To Work Podcast
- Autor: Vários
- Narrador: Vários
- Editora: Podcast
- Duração: 780:29:23
- Mais informações
Informações:
Sinopse
Magic: The Gathering Head Designer Mark Rosewater shares stories, insights, and more while driving to work. Listen in and learn more about Magic!
Episódios
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#1314: BroadwayCon 2026
13/02/2026 Duração: 32minEvery year, my oldest daughter Rachel and I attend BroadwayCon, a convention dedicated to Broadway, and each year I make a podcast about it, taking all the things I learned and comparing them to Magic design. This podcast is about this year's trip.
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#1313: Lorwyn Eclipsed Play Design with Jadine Klomparens
13/02/2026 Duração: 29minIn this podcast, I sit down with Jadine Klomparens, the play design lead for Lorwyn Eclipsed, to talk about how the set was structured and balanced.
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#1312: Kai Budde
06/02/2026 Duração: 35minI spent eight years working on the Pro Tour overseeing the feature matches and final-day video coverage. Those eight years just happened to overlap with the greatest run in professional Magic where Pro Tour legend Kai Budde won seven Pro Tours in five years. This podcast honors Kai, who sadly passed away last week, talking all about that epic run.
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#1311: Lorwyn Eclipsed Creative with Neale LaPlante Johnson
06/02/2026 Duração: 32minIn this podcast, I sit down with Neale LaPlante Johnson, the creative lead of Lorwyn Eclipsed, to talk all about the worldbuilding for the set.
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#1310: Color Matters
30/01/2026 Duração: 33minIn this podcast, I talk about a big theme from Lorwyn Eclipsed called "color matters."
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#1309: Subgames
30/01/2026 Duração: 31minIn this podcast, I talk about a very narrow type of design: Magic cards that interrupt the game and initiate a subgame.
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#1308: Lorwyn Eclipsed Vision Design
23/01/2026 Duração: 38minIn this podcast, I talk all about the vision design for Lorwyn Eclipsed.
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#1307: Why Blocks Aren't Returning
23/01/2026 Duração: 34minA common topic on my blog is why some players want to return to blocks. I spend this podcast talking through the various reasons this is unlikely to happen.
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#1306: Subjectivity in Design
16/01/2026 Duração: 37minPart of a designer's job involves figuring out what to include and what not to include. In this podcast, I talk about subjectivity in Magic design.
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#1305: Alara Reborn
16/01/2026 Duração: 34minIn this podcast, I talk about the third set of the Shards of Alara block.
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#1304: Upkeep
09/01/2026 Duração: 33minIn this podcast, I call the upkeep step the appendix of Magic. Why? Listen in as I talk all about the origin and history of upkeep.
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#1303: Conflux
09/01/2026 Duração: 30minIn this podcast, I talk about the second set of the Shards of Alara block, Conflux.
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#1302: 30 Years, Part 4
12/12/2025 Duração: 36minThis is my fourth and final episode talking about 30 big design evolutions since I started working at Wizards of the Coast in October 1995. This is based on a three-part series I did in my Making Magic column.
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#1301: Resources
12/12/2025 Duração: 34minThere are a lot of costs you can pay other than mana. In this episode, I talk about different types of resources in Magic.
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#1300: 30 Years, Part 3
05/12/2025 Duração: 31minThis is part three of a four-part series talking about 30 big design evolutions since I started working at Wizards of the Coast in October 1995. This is based on a three-part series I did in my Making Magic column.
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#1299: Color Pie Evolution
05/12/2025 Duração: 30minIn this episode, I talk about how the color pie has evolved over the last three decades.
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#1298: 30 Years, Part 2
28/11/2025 Duração: 32minThis podcast is part two of a four-part series talking about the 30 big design evolutions since I started working at Wizards of the Coast in October 1995. This is based on a three-part series I did in my Making Magic column.
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#1297: Commander Design with Melissa DeTora
28/11/2025 Duração: 32minIn this podcast, I sit down with Melissa DeTora, the leader of the Casual Play Design team, to talk about Commander design.
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#1296: 30 Years, Part 1
21/11/2025 Duração: 31minThis podcast is part one of a four-part series talking about the 30 biggest design evolutions since I started working at Wizards in October of 1995. This is based on a three-part series I did in my Making Magic column.
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#1295: Eventide
21/11/2025 Duração: 31minIn this podcast, I talk all about the design of the fourth set in the Lorwyn-Shadowmoor block, Eventide.